![]() Both sides of the game were better for it, and even the modern Sonic levels in that game were strong. Sonic Generations was the culmination of the efforts: against all odds, SEGA seemed like it'd found a way to split the difference between old and new Sonic - and that was by quite literally splitting the game in two. Sonic Unleashed was half a good game, and then Sonic Colors doubled down on those ideas in a strong way. Over the last few years things started to look up a bit. It was nowhere close to being expressed in the demo I played, however." "Buried somewhere deep in Sonic Forces is a strong idea for Sonic's future. Times were grim apart from a briefly wonderful turn on DS with Sonic Rush. I remember Heroes being the first 'major' Sonic game I thought was truly crap, and then the hits just kept coming: Shadow the Hedgehog, those dubious Wii games, the hugely misguided Sonic 4 and, of course, 2006's infamous Sonic the Hedgehog. ![]() Things went off the rails fast soon enough. I even had time for Sonic 3D Blast, and I'm one of those people who will go so far as to very lightly defend Sonic Adventure and its sequel. ![]() When I was eight I was a loyal subscriber to the UK's Sonic the Comic (none of this silly Sally Acorn Archie Comics rubbish for me, thank you) and probably put hundreds of hours into Sonic 1 through 3 & Knuckles plus Sonic CD. I'm one of those people who lived and breathed the classic Sonic games when I was younger. ![]()
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